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by the_fog
Sun Jun 23, 2013 8:43 am
Forum: Introduction
Topic: Good to see the scene alive
Replies: 6
Views: 5341

Good to see the scene alive

Welcome to the board, Nick! It\'s good to have someone around with develooment skills. I am quite sure the logging functions could be of use. I am using wireshark for this task atm. If you are familar with some C/C++ it would be great to enhance pcsx2 for our purpose. Currently I hacked a simple log...
by the_fog
Sat Jun 22, 2013 6:04 pm
Forum: News
Topic: using special html from japanese disc with eur disc
Replies: 0
Views: 5810

using special html from japanese disc with eur disc

I tried the above and posted the results. Interesting what came out. The games seem to share at least the same browser and special tags like mmbb://, lbs:// and special commands enclosed in comments.
by the_fog
Thu Jun 20, 2013 7:42 pm
Forum: Introduction
Topic: Hello
Replies: 1
Views: 2382

Hello

Hello residenteviloutbreak, interesting name :-) Welcome to the board and have a nice time with us.
by the_fog
Mon Jun 17, 2013 9:46 am
Forum: Introduction
Topic: i am yoko
Replies: 1
Views: 2807

i am yoko

Welcome to the board, yoko!
I didn\'t have the online experience, too. So maybe with a lot of luck one day we all can enjoy the game online :-)
by the_fog
Mon Jun 17, 2013 5:21 am
Forum: News
Topic: First steps progress
Replies: 4
Views: 5011

First steps progress

I am not sure. I could still try to find out how the first packet has to be crafted, possibly it is important for later connection states. Or I can fiddle around with the browser, looking for special tags or something like that. What would be helpful is a memory card dump from someone who had an onl...
by the_fog
Fri Jun 14, 2013 8:54 pm
Forum: News
Topic: First steps progress
Replies: 4
Views: 5011

First steps progress

After a multihour patch orgy I forced the game to correctly skip the app01-server and start the ingame browser: http://youtu.be/7Pzy6fpgCOI I still don\'t know what the packets for app01 have to look like and I have to look into this again but for now it\'s enough. Man, am I tired... Going to bed no...
by the_fog
Tue Jun 11, 2013 5:55 pm
Forum: News
Topic: Possible breakthrough? Maybe...
Replies: 0
Views: 5961

Possible breakthrough? Maybe...

It took me lots of hours but I guess I found what is the function that connects to the server after DNAS is checked. Currently I don\'t know what data has to be sent, but if you skip that step, fake some correct return values and go to the next function something amazing happens: The next network sc...
by the_fog
Sat Jun 01, 2013 7:45 am
Forum: Introduction
Topic: Intro!
Replies: 7
Views: 6190

Intro!

There is already a chatting forum created and since yesterday a live chat is possible,too. About unity, I don\'t have an account there but from time to time I try to follow that megalong thread about Outbreak. The more active people seem to be organized via supportoutbreak.webs.com and facebook.
by the_fog
Thu May 30, 2013 9:58 pm
Forum: News
Topic: userchat
Replies: 0
Views: 5644

userchat

Tofu suggested to add a chatroom to the site. You can reach it under ...(old url)... Currrently you don\'t need to enter a password and you cannot register your name. Later the chat will use the forum\'s authentification but I am still working on that. EDIT: After moving to a new domain I wiped the ...
by the_fog
Thu May 30, 2013 5:58 am
Forum: Introduction
Topic: Intro!
Replies: 7
Views: 6190

Intro!

Welcome tofu! Yes, I read the backup. There are some valuable information in it. Unfortunately it seems to be a mixup of things for the EUR/US version and the japanese version. Anyway very interesting... I thought about a chatroom, too. What do you suggest? IRC channel or chatango room, something el...
by the_fog
Wed May 29, 2013 5:20 pm
Forum: News
Topic: forum set up
Replies: 1
Views: 3496

forum set up

Looks like gmail doesn\'t like the forum\'s mails. If you\'re missing your activation mail have a look in your spam folder.
by the_fog
Wed May 29, 2013 5:01 pm
Forum: News
Topic: memory map
Replies: 0
Views: 5539

memory map

I added a memory map for further analysis. It shows the layout of PS2 memory just in the moment when the SN@P server is contacted and PS2 receives the first packet. The idea is to find out the content of this first packet.
by the_fog
Wed May 29, 2013 5:37 am
Forum: Introduction
Topic: Intro!
Replies: 7
Views: 6190

Intro!

Welcome on the board, final :o I am quite sure that Fulci is not dead. Most likely he has other things to do and it\"s ok for me that he is working on other projects. My problem is the lack of information. You never know if he is still working on it or dropped the project. Also a blog is not ideal t...
by the_fog
Tue May 28, 2013 6:12 am
Forum: News
Topic: forum set up
Replies: 1
Views: 3496

forum set up

The forum software is finally set up. Now the word has to be spread to get the right people here... :P Of course the more interesting threads are only visible to members. Feel free to register, activation mail should arrive within minutes. Some people told me there\'s a problem with the site\'s ssl ...
by the_fog
Sun May 26, 2013 2:05 pm
Forum: Introduction
Topic: myself
Replies: 3
Views: 3180

myself

Hey all, it\'s kind of strange to introduce myself to an empty forum :D Well, I am a hobbyist programmer mainly C, Java, PHP with some solid knowledge in reverse engineering, packet analysis and a strong desire to play Resident Evil Outbreak File #2 online. More on this in \"the mission\" topic. Hop...

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